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맨드라미 들마꽃

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[040606] Playing and Gaming Reflections and Classifications by Bo Kampmann Walther ㅇ 요약본 보기 http://les.man.ac.uk/cric/gamerz/abstracts/walther.htm ㅇ 전문 보기 http://www.gamestudies.org/0301/walther/ 플레잉과 게이밍은 같은 것인가 다른 것인가? ( MMORPG는 플레잉 공간인가 게이밍의 공간인가)
[040606] LEGITIMATE BY DESIGN TOWARDS TRUSTED SOCIO-TECHNICAL SYSTEMS Brian Whitworth (bwhitworth@acm.org) New Jersey Institute of Technology, New Jersey Aldo de Moor (ademoor@kub.nl) Tilburg University, The Netherlands BEHAVIOR AND INFORMATION TECHNOLOGY, 2003, VOL 22, NO 1, 31-51. Abstract. Legitimacy or “fairness” seems a key requirement for trust in computer-mediated social environments. Trust in turn seems necessary for..
[040531] MMOGs -The Past, The Present, and The Future GameSpy Staff | Sept. 23 - Nov. 14, 2003 http://archive.gamespy.com/amdmmog/ Contents Week 1: From MUDs to Mainstream We trace the origins of the MMOG, from the first multi-user dungeons to what was arguably the first graphic massively multiplayer game, Meridian 59. Week 2: The Pioneers We talk to the pioneering developers of early MUDs and MMOGs about the lessons they learned in the early days,..
[040604] 아타타의 권리장전 온라인 게임속 아바타의 기본권에 대해 UO 및 Star Wars Galaxys의 개발자인 Raph Koster가 작성한 안입니다. 줄여서 아바타판 인권선언문이라고 할 수 있겠습니다. http://www.legendmud.org/raph/gaming/playerrights.html A Declaration of the Rights of Avatars (By Raph Koster) 1. Avatars are created free and equal in rights. Special powers or privileges shall be founded solely on the common good, and not based on whim, favoritism, nepotism, or the caprice of ..
[040610] Crafting v. Creation :플레이, 여흥, 손가락 노동, 두뇌 노동 Escaping the Gilded Cage: User Created Content and Building the Metaverse BY CORY ONDREJKA CORY ONDREJKA Linden Research http://papers.ssrn.com/sol3/papers.cfm?abstract_id=538362